Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Embroiled in legal trouble. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
Risk Lou Mcarty's fortune on a possibility lucrative deal and win. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
A new romantic starts. Gain an Ally. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
42 |
Imperial trade restrictions force Lou Mcarty out of business. |
8 |
42 |
Failed to qualify for Explorer (Scout). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Lou Mcarty's Contacts or Allies betrays Lou Mcarty, ending Lou Mcarty's career. That Contact or Ally becomes a Rival or Enemy. |