Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Betrayed by a friend. One of Louise Hotty's Contacts or Allies betrays Louise Hotty, ending Louise Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
A good deal ensures Louise Hotty is living the high life for a few years. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Voluntarily left Free Trader |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Risk Louise Hotty's fortune on a possibility lucrative deal and win. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
41 |
Gained a contact. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
44 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Citizen (Colonist) rank 1. |