Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
24 |
Imperial trade restrictions force Lucretia Macks out of business. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Scout (Courier) with previous rank. |
3 |
27 |
Lucretia Macks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lucretia Macks fail to help. Gain an Enemy. |
3 |
27 |
Psychologically damaged by Lucretia Macks's time in the scouts. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Lucretia Macks inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
29 |
Failed to qualify for Journalist (Entertainer). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
30 |
Lucretia Macks do not know what happened to Lucretia Macks. There is a gap in Lucretia Macks's memory. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
31 |
Lucretia Macks come into conflict with a splinter group Lucretia Macks's own religion which maintains Lucretia Macks's version is the wrong one. Gain 1 Rivals. |
7 |
31 |
Returned to Drifter (Scavenger). |
7 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
34 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
36 |
Lucretia Macks come into conflict with a splinter group Lucretia Macks's own religion which maintains Lucretia Macks's version is the wrong one. Gain 1 Rivals. |
9 |
36 |
Switched to Drifter (Barbarian). |
9 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
40 |
Continued as Drifter (Barbarian). |
10 |
44 |
Lucretia Macks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
44 |
Retired at age 44. |