Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Join a social movement. |
1 |
20 |
Dropped out of university. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
A good deal ensures Luumlir is living the high life for a few years. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
31 |
Find valuable salvage. |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Nearly killed. Owe 15,000 for medical bills. |
6 |
37 |
Gain Enemy if Luumlir don't already have one. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Luumlir do not know what happened to Luumlir. There is a gap in Luumlir's memory. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
A notable academic consults with Luumlir about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |