Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
One of Madge Hopkins's pieces of art is stolen, and the investigation brings Madge Hopkins into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
25 |
Madge Hopkins is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Pirate (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
35 |
Join a social movement. |
6 |
35 |
Dropped out of the merchant academy. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
36 |
Madge Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
36 |
Continued as Drifter (Scavenger). |
8 |
37 |
Good fortune |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
42 |
Became a Merchant (Free Trader). |
10 |
43 |
Madge Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
44 |
Madge Hopkins accepted an offer of inducements to betray Madge Hopkins's faith. Gain 150,000 in cash. |
11 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
47 |
Retired at age 47. |