Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Drafted into Merchant Marine |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Magnolia Withers's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Citizen (Worker). |
3 |
30 |
Magnolia Withers learn something Magnolia Withers should not have – a corporate secret, a political scandal – which Magnolia Withers can profit from illegally. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Magnolia Withers learn something Magnolia Withers should not have – a corporate secret, a political scandal – which Magnolia Withers can profit from illegally. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Magnolia Withers Magnolia Withers's job. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Magnolia Withers's business expands, Magnolia Withers's corporation grows, or the colony thrives. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Returned to Drifter (Scavenger). |
7 |
45 |
Contact with Government. |