Knight Malinda Perkins  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 47 F 5 (-1) 2 (-2) 6 (0) 5 (-1) 9 (1) 5 (-1)8 (0)526595
Crude
 
Skills
Animals 0
Astrogation 0
Broker 0
Carouse 1
Diplomat 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Leadership 1
Mechanic 0
Pilot 0
Profession (Sports) 0
Science (Life Sciences/Psionicology) 0
Telekinesis 2
Teleportation 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Surveyor 02
Citizen Worker 01
Merchant Free Trader 01
Psion Psi-Warrrior Knight22
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Jo Dickman Rival 0 1 0 0 Cassilldan (F/86)
Jo Dickman is a questionable figure such as a criminal, pirate or disgraced noble.
Dick Enright Enemy 0 2 5 6 Trexen (M/75)
Dick Enright has life-changing event that creates new responsibilities.
Louise Horton Rival 1 3 3 2 Tapazmal (F/36)
Vern Shaw Rival 1 2 4 4 Darmine (M/80)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Spent the college years partying.
1 22 Graduated. Gain an rival who is upset that Malinda Perkins left the community.
2 22 Became a Drifter (Scavenger).
2 24 Injured. Fully recovered. Owe 2,500 for medical bills.
3 24 Became a Scout (Surveyor).
3 28 Malinda Perkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Malinda Perkins fail to help. Gain an Enemy.
3 28 Malinda Perkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 28 Continued as Scout (Surveyor).
4 30 Malinda Perkins have no idea what happened to Malinda Perkins – they found Malinda Perkins's ship drifting on the fringes of friendly space.
5 30 Became a Citizen (Worker).
5 34 A revolution, attack or other unusual event throws Malinda Perkins's life into chaos, forcing Malinda Perkins to leave the planet.
6 34 Became a Merchant (Free Trader).
6 38 Bankrupted by a rival. Gain the other trader as a Rival.
7 38 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
7 39 Gain a mentor.
7 42 Promoted to Psion (Psi-Warrrior) rank 1.
8 42 Continued as Psion (Psi-Warrrior).
8 44 Achieve a new level of discipline in Malinda Perkins's powers/
8 46 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
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