Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Returned to Drifter (Scavenger). |
3 |
28 |
Severely injured. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Mariah Hand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Rogue (Enforcer). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
38 |
Crime pays off. Gain victim as Enemy. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
42 |
Involved in a gambling ring. |
7 |
43 |
Promoted to Rogue (Enforcer) rank 3. |
8 |
43 |
Continued as Rogue (Enforcer). |
8 |
46 |
Mariah Hand spend months in the dangerous criminal underworld. |
8 |
47 |
Promoted to Rogue (Enforcer) rank 4. |