Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
28 |
Left the colonies with honors. |
2 |
28 |
Became a Scholar (Physician). |
2 |
32 |
Cheated in some fashion, advancing Marilyn Peck's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
32 |
Gain an Enemy |
3 |
32 |
Continued as Scholar (Physician). |
3 |
33 |
Make a breakthrough in Marilyn Peck's field. |
3 |
36 |
Forced to muster out. |
4 |
36 |
Failed to qualify for Corporate Agent (Agent). |
4 |
36 |
Became a Drifter (Scavenger). |
4 |
39 |
Marilyn Peck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
39 |
Failed to qualify for Scientist (Scholar). |
5 |
39 |
Submitted to the draft. |
5 |
39 |
Became a Army (Infantry) with the new title Private. |
5 |
41 |
Assigned to a peacekeeping role. |
5 |
43 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
43 |
Continued as Army (Infantry). |
6 |
45 |
Marilyn Peck is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |