Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Marlene Heard spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Betrayed by a friend. One of Marlene Heard's Contacts or Allies betrays Marlene Heard, ending Marlene Heard's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
28 |
Failed to qualify for Artist (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Marlene Heard do not know what happened to Marlene Heard. There is a gap in Marlene Heard's memory. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |