Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Suffered a deep tragedy. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
22 |
Gained a contact. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Courier) with previous rank. |
3 |
25 |
Martha Mendoza's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attacked by enemies that Martha Mendoza easily defeat. |
5 |
34 |
Gain Enemy if Martha Mendoza don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Martha Mendoza's Contacts or Allies betrays Martha Mendoza, ending Martha Mendoza's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Courier (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Befriended by a senior agent. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Accepted a deal with criminal or other figure under investigation. |