Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
3 |
22 |
Failed to qualify for Infantry (Army). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
23 |
Vessel participates in a diplomatic mission. |
4 |
26 |
Continued as Navy (Line/Crew). |
4 |
30 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
32 |
Mary McDonaugh is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
34 |
Voluntarily left Line/Crew |
6 |
34 |
Failed to qualify for Corporate (Citizen). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
35 |
Nearly killed. Owe 40,000 for medical bills. |
7 |
35 |
Failed to qualify for Merchant Academy. |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
42 |
Mary McDonaugh do not know what happened to Mary McDonaugh. There is a gap in Mary McDonaugh's memory. |
9 |
42 |
Entered Merchant Academy with the Business curriculum. |
9 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
46 |
Graduated. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |