Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Mathilda Richardson's Contacts or Allies betrays Mathilda Richardson, ending Mathilda Richardson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Merchant (Broker). |
4 |
29 |
Make an unexpected connection outside Mathilda Richardson's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Imperial trade restrictions force Mathilda Richardson out of business. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Mathilda Richardson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mathilda Richardson's faith. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Mathilda Richardson faith is shaken. |