Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Became a Scout (Explorer). |
3 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Failed to qualify for Pirate (Rogue). |
4 |
31 |
Submitted to the draft. |
4 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
35 |
Make an unexpected connection outside Melvina Stevens's normal circles. Gain a Contact. |
4 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
35 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Melvina Stevens's normal circles. Gain a Contact. |
5 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
39 |
Continued as Merchant (Merchant Marine). |
6 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
43 |
Continued as Merchant (Merchant Marine). |
7 |
47 |
Given advanced training in a specialist field |
7 |
47 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |