Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A series of bad deals and decisions force Mercedes Hutchinson into bankruptcy. Mercedes Hutchinson salvages what Mercedes Hutchinson can. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Mercedes Hutchinson do not know what happened to Mercedes Hutchinson. There is a gap in Mercedes Hutchinson's memory. |
4 |
27 |
Switched to Merchant (Broker). |
4 |
31 |
A good deal ensures Mercedes Hutchinson is living the high life for a few years. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
35 |
Risk Mercedes Hutchinson's fortune on a possibility lucrative deal and win. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
A sudden war destroys Mercedes Hutchinson's trade routes and contacts, forcing Mercedes Hutchinson to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
44 |
Contact with Government. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |