Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
22 |
Michele Galway learn something Michele Galway should not have – a corporate secret, a political scandal – which Michele Galway can profit from illegally. |
2 |
22 |
Gain a criminal contact. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
29 |
Michele Galway befriend a superior in the corporation or the colony. |
3 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Became a Scout (Explorer). |
5 |
34 |
Michele Galway's ship is ambushed by enemy vessels. Michele Galway successfully ran to the jump point. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
38 |
Spend several years jumping from world to world in Michele Galway's scout ship. |
6 |
41 |
Promoted to Scout (Explorer) rank 2. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
43 |
Perform an exemplary service for the scouts. |
7 |
45 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |