Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Lost eye or limb. Fully recovered. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
25 |
Minta Grain's business expands, Minta Grain's corporation grows, or the colony thrives. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
29 |
Minta Grain learn something Minta Grain should not have – a corporate secret, a political scandal – which Minta Grain can profit from illegally. |
3 |
29 |
Gain a criminal contact. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
32 |
Nearly killed. Fully recovered. |
4 |
33 |
Promoted to Citizen (Colonist) rank 3. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
36 |
A revolution, attack or other unusual event throws Minta Grain's life into chaos, forcing Minta Grain to leave the planet. |
6 |
36 |
Became a Agent (Corporate Agent). |
6 |
37 |
Given specialist training in vehicles. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Minta Grain went above and beyond the call of duty. |