Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Missouri McMillan's job. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Lost eye or limb. Fully recovered. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
30 |
Gain Enemy if Missouri McMillan don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Missouri McMillan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Citizen (Corporate). |
6 |
34 |
Missouri McMillan's business expands, Missouri McMillan's corporation grows, or the colony thrives. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
44 |
Missouri McMillan gain experience in a technical field as a computer operator or surveyor. |
8 |
45 |
Promoted to Citizen (Corporate) rank 1. |