Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Injured. Fully recovered. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Molly Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Failed to qualify for Cavalry (Army). |
3 |
20 |
Switched to Drifter (Scavenger). |
3 |
24 |
Gained a contact. |
3 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Good fortune |
5 |
32 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
35 |
Attacked by enemies that Molly Farrell easily defeat. |
6 |
35 |
Gain Enemy if Molly Farrell don't already have one. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
38 |
Find valuable salvage. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 4. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Forced to muster out. |