Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Mona Galway's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
24 |
Became a Scholar (Physician). |
3 |
28 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Mona Galway from Mona Galway's work. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
35 |
Cheated in some fashion, advancing Mona Galway's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
35 |
Gain an Enemy |
6 |
36 |
Continued as Scholar (Physician). |
6 |
40 |
Accused of a crime |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
41 |
Disgraced. Word of Mona Galway's criminal past reaches Mona Galway's homeworld. |