Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Muriel Broderib inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Muriel Broderib do not know what happened to Muriel Broderib. There is a gap in Muriel Broderib's memory. |
5 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
37 |
Become deeply involved in politics on Muriel Broderib's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
38 |
Continued as Noble (Administrator). |
6 |
41 |
Become deeply involved in politics on Muriel Broderib's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
45 |
time as a ruler or playboy gives Muriel Broderib a wide range of experiences. |