Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Victim of a crime |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Failed to qualify for Scientist (Scholar). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
A good deal ensures Muriel Robson is living the high life for a few years. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
32 |
A new romantic starts. Gain an Ally. |
3 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
34 |
Continued as Merchant (Merchant Marine). |
4 |
37 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Continued as Merchant (Merchant Marine). |
5 |
41 |
Risk Muriel Robson's fortune on a possibility lucrative deal and win. |
5 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
42 |
Voluntarily left Merchant Marine |
6 |
42 |
Became a Scout (Surveyor). |
6 |
46 |
Muriel Robson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Muriel Robson fail to help. Gain an Enemy. |
6 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |