Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Became a Merchant (Broker). |
3 |
25 |
Imperial trade restrictions force Myrtie Fergusson out of business. |
4 |
25 |
Became a Rogue (Thief). |
4 |
28 |
Involved in a gambling ring. |
4 |
29 |
Promoted to Rogue (Thief) rank 1. |
5 |
29 |
Continued as Rogue (Thief). |
5 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Returned to Drifter (Scavenger). |
6 |
33 |
Attacked by enemies and injured. |
6 |
33 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
6 |
33 |
Gain Enemy if Myrtie Fergusson don't already have one. |
6 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
36 |
Became a Entertainer (Artist). |
8 |
38 |
Invited to take part in a controversial event or exhibition that improves Myrtie Fergusson's social standing. |
8 |
40 |
Forced to continue current assignment. |
8 |
40 |
Promoted to Entertainer (Artist) rank 1. |
9 |
40 |
Continued as Entertainer (Artist). |
9 |
42 |
Nearly killed. Owe 7,500 for medical bills. |
10 |
42 |
Switched to Drifter (Barbarian). |
10 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
43 |
Retired at age 43. |
11 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
45 |
Myrtie Fergusson come into conflict with a splinter group Myrtie Fergusson's own religion which maintains Myrtie Fergusson's version is the wrong one. Gain 1 Rivals. |
12 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |