Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
25 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Make an unexpected connection outside Myrtie Roberts's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Myrtie Roberts's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
37 |
Became a Scout (Courier). |
6 |
40 |
Serve as the courier for an important message from the Imperium. |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Myrtie Roberts inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |