Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Nannie Doyle's business expands, Nannie Doyle's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Political upheaval strikes Nannie Doyle's homeworld, and Nannie Doyle is caught up in the revolution. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Nannie Doyle is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Attempted a risky adventure and was wildly successful. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Betrayed by a friend. One of Nannie Doyle's Contacts or Allies betrays Nannie Doyle, ending Nannie Doyle's career. That Contact or Ally becomes a Rival or Enemy. |