Crewman Nannie Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 47 F 8 (0) 1 (-2) 2 (-2) 10 (1) 6 (0) 6 (0)812A66
Penitent, Stolid
 
Skills
Athletics 0
Broker 0
Deception 1
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Freeloader) 0
Science (Space Sciences) 0
Stealth 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Agent Intelligence Field Agent34
Drifter Barbarian 01
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Wabwapawa Wa-wepar Rival 1 2 2 5 Bwap (M/30)
Lawrence Chavez Contact 1 1 0 0 Urunishani (M/58)
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Nannie Watson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 19 Became a Agent (Intelligence).
2 20 Nannie Watson went above and beyond the call of duty.
2 23 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 23 Continued as Agent (Intelligence).
3 25 Advanced training in a specialist field.
3 27 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
4 27 Continued as Agent (Intelligence).
4 28 An investigation takes on a dangerous turn.
4 28 Accepted a deal with criminal or other figure under investigation.
4 31 Promoted to Agent (Intelligence) rank 3.
5 31 Continued as Agent (Intelligence).
5 35 Nannie Watson's work ends up coming home with Nannie Watson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Failed to qualify for Worker (Citizen).
6 35 Became a Drifter (Barbarian).
6 38 Betrayed by a friend. One of Nannie Watson's Contacts or Allies betrays Nannie Watson, ending Nannie Watson's career. That Contact or Ally becomes a Rival or Enemy.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 40 Make an unexpected connection outside Nannie Watson's normal circles. Gain a Contact.
8 42 Continued as Merchant (Merchant Marine).
8 46 Moved to a new world.
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