Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. Gain an rival who is upset that Nell Lamb left the community. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
A good deal ensures Nell Lamb is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
A good deal ensures Nell Lamb is living the high life for a few years. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
A sudden war destroys Nell Lamb's trade routes and contacts, forcing Nell Lamb to flee that region of space. |
7 |
42 |
Gain rebels as Enemy |
8 |
42 |
Failed to qualify for Infantry (Army). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Became a Drifter (Wanderer). |
9 |
47 |
Promoted to Drifter (Wanderer) rank 1. |