Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Severely injured. Fully recovered. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Neta Fuller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Failed to qualify for Broker (Merchant). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Scout (Explorer). |
3 |
22 |
Neta Fuller have no idea what happened to Neta Fuller – they found Neta Fuller's ship drifting on the fringes of friendly space. |
4 |
22 |
Became a Rogue (Thief). |
4 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
27 |
Neta Fuller faith is shaken. |
6 |
27 |
Continued as Believer (Holy Warrior). |
6 |
31 |
Neta Fuller come into conflict with a splinter group Neta Fuller's own religion which maintains Neta Fuller's version is the wrong one. Gain 3 Rivals. |
7 |
31 |
Became a Entertainer (Performer). |
7 |
35 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
35 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
35 |
Retired at age 35. |
8 |
35 |
Retired. |
8 |
36 |
Find Ancient Technology. |
9 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Amnesia. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |