Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Criticised a questionable political leader on Neva Enright's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Public opinion turns on Neva Enright. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Spend several years jumping from world to world in Neva Enright's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
When dealing with an alien race, Neva Enright botch an opportunity to gather extra intelligence about them. |
4 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Neva Enright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Neva Enright fail to help. Gain an Enemy. |
5 |
36 |
Neva Enright inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Make an unexpected connection outside Neva Enright's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |