Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Nevada Butler's scout ship. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Nevada Butler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nevada Butler fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Nevada Butler's time in the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Agent (Corporate Agent). |
5 |
35 |
Rewarded for a successful mission. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Go undercover to investigate an enemy. |
6 |
38 |
Involved in a feud with a rival criminal organization. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Voluntarily left Corporate Agent |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Nevada Butler's Contacts or Allies betrays Nevada Butler, ending Nevada Butler's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |