Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Used social standing to avoid the draft. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
24 |
Make an unexpected connection outside Nola Chambers's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Agent (Intelligence). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
43 |
Attacked by enemies that Nola Chambers easily defeat. |
7 |
43 |
Gain Enemy if Nola Chambers don't already have one. |