Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Scout (Explorer). |
4 |
30 |
Perform an exemplary service for the scouts. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Norah Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
34 |
Severely injured. Owe 2,500 for medical bills. |
6 |
37 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
37 |
Continued as Noble (Diplomat). |
7 |
41 |
Join a conspiracy of nobles that were caught. |
7 |
41 |
A disaster or war strikes. |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
8 |
41 |
Continued as Noble (Diplomat). |
8 |
44 |
Become deeply involved in politics on Norah Jemmy's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
45 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |