Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Embroiled in legal trouble. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
25 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Voluntarily left Free Trader |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Attempted a risky adventure and was injured. |
4 |
30 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Voluntarily left Barbarian |
7 |
39 |
Failed to qualify for Corporate Agent (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Established a network of contacts. Gain 3 contacts. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |