Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Ola Richards run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Scarred. Owe 2,500 for medical bills. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
32 |
Ola Richards's work ends up coming home with Ola Richards, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
32 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
Rewarded for a successful mission. |
5 |
36 |
Promoted to Agent (Intelligence) rank 3. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
43 |
Ola Richards run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Scout (Surveyor). |
8 |
46 |
Ola Richards have no idea what happened to Ola Richards – they found Ola Richards's ship drifting on the fringes of friendly space. |