Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Opal Carpenter's work ends up coming home with Opal Carpenter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Voluntarily left Free Trader |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
33 |
Vessel participates in a notable military engagement. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
37 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
37 |
Voluntarily left Line/Crew |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Victim of a crime |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Scarred. Owe 2,500 for medical bills. |
7 |
42 |
Gain Enemy if Opal Carpenter don't already have one. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |