Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Expand the field of Persuade, but gain a Rival in Osie Martinez's former tutor. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Osie Martinez foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Osie Martinez is blamed for an accident that causes the death of several crew members. Osie Martinez's guilt drives Osie Martinez to excel. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
29 |
A good deal ensures Osie Martinez is living the high life for a few years. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |