Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Pabab Aba-we Esabse's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Scout (Explorer). |
3 |
27 |
Pabab Aba-we Esabse inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
30 |
Switched to Merchant (Free Trader). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
Make an unexpected connection outside Pabab Aba-we Esabse's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
A good deal ensures Pabab Aba-we Esabse is living the high life for a few years. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Promoted to Merchant (Free Trader) rank 4. |