Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Patsy Dart retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Patsy Dart refuse to secretly provide religious rites for a dying leader or noble, because they do not share Patsy Dart's faith. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Patsy Dart aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
4 |
32 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
5 |
32 |
Continued as Marine (Ground Assault). |
5 |
33 |
A mission goes wrong; Patsy Dart and several others are captured and mistreated by the enemy. Gain Patsy Dart's jailer as an Enemy. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
36 |
Embroiled in legal trouble. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
39 |
Make an unexpected connection outside Patsy Dart's normal circles. Gain a Contact. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |