Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Paula McDermot's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A good deal ensures Paula McDermot is living the high life for a few years. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Paula McDermot's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Drifter (Barbarian). |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Contact with Government. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Find Ancient Technology. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Survived a risky adventure but gained nothing. |