Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Expand the field of Melee (Fencing), but gain a Rival in Peggy Simmmons's former tutor. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Peggy Simmmons's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A series of bad deals and decisions force Peggy Simmmons into bankruptcy. Peggy Simmmons salvages what Peggy Simmmons can. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
37 |
Peggy Simmmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
37 |
Switched to Merchant (Broker). |
8 |
41 |
Continued as Merchant (Broker). |
8 |
45 |
Risk Peggy Simmmons's fortune on a possibility lucrative deal and win. |
8 |
45 |
Promoted to Merchant (Broker) rank 1. |