Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Betrayed by a friend. One of Peyton Byrd's Contacts or Allies betrays Peyton Byrd, ending Peyton Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Encounter a Psionic institute. |
3 |
26 |
Tested for psionic powers |
3 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
26 |
Became a Psion (Wild Talent). |
4 |
29 |
Use powers for personal gain. |
5 |
30 |
Continued as Psion (Wild Talent). |
5 |
34 |
Attempt to use powers for personal gain, but it backfires. |
6 |
34 |
Continued as Psion (Wild Talent). |
6 |
36 |
Pick up potentially useful information using Peyton Byrd's psychic powers. |
7 |
38 |
Continued as Psion (Wild Talent). |
7 |
40 |
Gain a contact outside of normal circles. |
8 |
42 |
Continued as Psion (Wild Talent). |
8 |
43 |
Attempt to use powers for personal gain, but it backfires. |