Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Queenie Priest spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Queenie Priest inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
When dealing with an alien race, Queenie Priest botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Queenie Priest's ship is damaged, and Queenie Priest have to hitch-hike Queenie Priest's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Queenie Priest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Queenie Priest fail to help. Gain an Enemy. |
3 |
30 |
Queenie Priest inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Merchant (Broker). |
4 |
32 |
Moved to a new world. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
45 |
A good deal ensures Queenie Priest is living the high life for a few years. |