Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Rosamond Mathew Rosamond Mathew's job. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Rosamond Mathew's work ends up coming home with Rosamond Mathew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Voluntarily left Missionary/Humanitarian |
4 |
28 |
Became a Citizen (Worker). |
4 |
32 |
Rosamond Mathew is rewarded for Rosamond Mathew's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
36 |
Voluntarily left Worker |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Attempted a risky adventure and was injured. |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Voluntarily left Scavenger |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
43 |
A sudden war destroys Rosamond Mathew's trade routes and contacts, forcing Rosamond Mathew to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
45 |
Find Ancient Technology. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 2. |