Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Rose Barnett's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
36 |
Rose Barnett's work ends up coming home with Rose Barnett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Became a Rogue (Thief). |
6 |
38 |
Arrested and charged. |
6 |
38 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
40 |
Promoted to Rogue (Thief) rank 1. |
7 |
40 |
Became a Prisoner (Inmate). |
7 |
42 |
Special Duty. |
7 |
44 |
Promoted to Prisoner (Inmate) rank 1. |