Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Refuse to join a cheat in some fashion. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
A disaster leaves several injured, and others blame Salome Reed, forcing Salome Reed to leave Salome Reed's career. Gain a Rival. |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
30 |
A series of bad deals and decisions force Salome Reed into bankruptcy. Salome Reed salvages what Salome Reed can. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
38 |
Continued as Navy (Line/Crew). |
7 |
39 |
Salome Reed foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
42 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
42 |
Voluntarily left Line/Crew |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |