Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Sara Dunn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sara Dunn fail to help. Gain an Enemy. |
1 |
21 |
Sara Dunn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Sara Dunn's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
29 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Spend several years jumping from world to world in Sara Dunn's scout ship. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Perform an exemplary service for the scouts. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Sara Dunn's ship is damaged, and Sara Dunn have to hitch-hike Sara Dunn's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |