Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
20 |
Dropped out of university. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Sarah Wade join a gambling circle on board. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Sarah Wade is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
39 |
Spend several years jumping from world to world in Sarah Wade's scout ship. |
6 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
43 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
45 |
Sarah Wade have no idea what happened to Sarah Wade – they found Sarah Wade's ship drifting on the fringes of friendly space. |