Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Satpeth Ba's work ends up coming home with Satpeth Ba, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Scarred. Owe 2,500 for medical bills. |
3 |
23 |
Returned to Agent (Law Enforcement). |
3 |
25 |
Established a network of contacts. Gain 3 contacts. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Voluntarily left Law Enforcement |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Victim of a crime |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Risk Satpeth Ba's fortune on a possibility lucrative deal and win. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Victim of a crime |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |