Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Work leads to a considerable breakthrough. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
25 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
29 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 3. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
32 |
Assigned to work on a secret project for a patron or organisation. |
5 |
34 |
Voluntarily left Field Researcher |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Attacked by enemies that Savannah Robertson easily defeat. |
5 |
36 |
Gain Enemy if Savannah Robertson don't already have one. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Severely injured. Owe 5,000 for medical bills. |
7 |
40 |
Became a Scout (Courier). |
7 |
41 |
Savannah Robertson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Savannah Robertson fail to help. Gain an Enemy. |
7 |
41 |
Savannah Robertson's ship is damaged, and Savannah Robertson have to hitch-hike Savannah Robertson's way back across the stars to the nearest scout base. |
7 |
41 |
Gain 4 Contacts. Gain 2 Enemies. |