Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes disastrously wrong due to Selina Anderson's commander’s error or incompetence, but Selina Anderson survive. |
1 |
22 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Star Marine |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Selina Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
A sudden war destroys Selina Anderson's trade routes and contacts, forcing Selina Anderson to flee that region of space. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Failed to qualify for Star Marine (Marine). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Rewarded for a successful mission. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Established a network of contacts. Gain 2 contacts. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Rewarded for a successful mission. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Given specialist training in vehicles. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Selina Anderson's work ends up coming home with Selina Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Selina Anderson come into conflict with a splinter group Selina Anderson's own religion which maintains Selina Anderson's version is the wrong one. Gain 1 Rivals. |